The digital era has brought along numerous advancements that have continually shaped the face of businesses and brought to the fore, the need for constant corporate innovation. Among these advancements, a form of engagement and motivation strategy dubbed “gamification,” has gained significant traction across various corporations worldwide. An invaluable example of a country breeding companies spearheading such avant-garde reforms lies in the heart of Southeast Asia – Indonesia.
Many businesses have recognized the inherent value in making their tasks seem less like work and more like play, thanks to the Indonesian companies at the forefront of this movement. One such gamification company Indonesia that has been instrumental in this revolutionary shift towards a more engaged, satisfied, and productive workforce is Agate’s Level Up.
Agate has achieved a uniquely competitive position by offering an engaging spin to routine corporate tasks through its gamification solutions. Not only does this strategy brew individuals’ interest, but it remarkably enhances interaction and encourages repeat business dealings, making it an excellent tool for securing customer loyalty and fostering an embracing brand culture.
For years, Level Up, under the umbrella of Agate, has emerged as a game-changer in the corporate landscape, manifesting its prowess through the creation of over 300 games and serving more than 150 satisfied clients around the globe. Their offerings span across various immersive platforms, including mobile games, augmented and virtual reality tech, and computer games. Agate’s portfolio has played an indispensable role in developing solutions that address pivotal business needs – engagement, retention, and captivation.
One of the many success stories trailing Agate’s innovative approach is the collaboration with Richeese Factory. The culinary entity expanded its merchandise through a mobile cooking game lit by Agate, allowing players to serve signature dishes to virtual customers. The game breathed life into augmented reality features, resulting in a quick return on investment for Richeese Factory.
In another project, the financial company AXA, targeted at a younger audience, launched its AXA Experience Zone. The innovation spearheaded by Agate involved an action game where up to four players could battle against life’s challenges depicted as monsters. The captivating visuals, giant LED screens, and immersive sound proved an instant hit.
The takeaway from these gamification companies’ accomplishments in Indonesia comes down to the impact they have made in enhancing business strategies, improving customer engagement, and ultimately unlocking new avenues of innovation in the Indonesian corporate domain. The compelling blend of technology and creativity integrated into routine business processes goes a long way in ensuring these businesses hold a competitive edge and continue to usher in a wave of positive transformative change.
Perhaps, it is the time for businesses the world over to draw inspiration and adapt – to ‘level up’ their game, literally, and leverage the power of gamification to unlock previously untapped levels of engagement and innovation.